Projects
Games, Ideas and Experiences.
Every project I can show, in one place. Games, prototypes, event activations and digital products — 13 in total. The order is curated, not chronological.
PlaceholderSuper Hacka Kids — key art16:7
Super Hacka Kids
A colorful water-balloon MOBA for everyone.
PlaceholderGameplay trailer16:10
PlaceholderMap Overview16:10
PlaceholderCentral Tree16:10
PlaceholderBottle Flip Fever — key art16:7
Bottle Flip Fever
Physics-based puzzle game with 50+ handcrafted levels.
PlaceholderLevel set16:10
PlaceholderFarm RPG — key art16:7
Farm RPG
Open-world farming and life sim, validated with 50,000 beta players.
PlaceholderProgression UI16:10
PlaceholderSummoned Guardians — key art16:7
Summoned Guardians
Pre-launch marketing built as a product validation mechanism.
PlaceholderTraining simulators16:7
Training Simulators
Game systems applied to professional training, where failure has to teach.
PlaceholderBig Crusher16:7
Big Crusher
Drive, crash and destroy cars in scrapyard arenas.
PlaceholderFlip Phone16:7
Flip Phone
A one-thumb puzzle about folding a phone the wrong way.
PlaceholderSky Runner16:7
Sky Runner
An endless runner across floating islands.
PlaceholderDungeon Cards16:7
Dungeon Cards
Build decks, explore dungeons, and survive.
PlaceholderToy Factory16:7
Toy Factory
Assembly-line puzzles with toys that fight back.
PlaceholderNeon Drift16:7
Neon Drift
Fast-paced arcade racing in a neon city.
PlaceholderPocket Planet16:7
Pocket Planet
A tiny ecosystem sim that fits in your pocket.
PlaceholderPixel Chef16:7
Pixel Chef
Co-op cooking chaos in a pixel-art kitchen.
No project matches that filter.