Overview
A hybrid-casual endless runner where a cheerful character runs through four kinds of phase, collects bananas and star pieces, and turns seven pieces into a STAR that makes the run invincible.
- Platform Mobile
- Team Size 3
- Duration 2 Weeks
- Engine Unity
Key Features
- Four kinds of phase that change as you run
- Three lanes with swipes to jump, dash and flip
- Seven star pieces that make a STAR
- Power-ups that change with each phase
- Bananas, gems, a shop and a capsule
- A silly character and crystal pickups
My Role
Game Designer & Game Director
Designed the game on one board, drew the UI, blocked out the levels and modeled the character and pickups, with a programmer and a 3D modeler.
- Designed the phases, the controls and the power-ups
- Drew the ten screens of the UI by hand
- Modeled the character and the pickups in 3D